Harkonan

Description:

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Breaker of Vows

Name Harkonan
Rank 4th Level
Race Changeling
Real Name Navelo

VITAL STATISTICS ATTRIBUTES SAVING THROWS
COMBAT BONUSES
HT 5’10" IQ 15 Save vs Magic +0 Strike +2
WT 185 lbs ME 21 Save vs Psionics +8 Parry +5
PPE 88 MA 14 Save vs Mind Control Drugs/ Charms/ Magic/ Potions +2 Dodge +5
HP 30/30 PS 18 Save vs Insanity +4 Roll +5
SDC 32/32 PP 11 Save vs horror +2 Pull +3
Lev 1 PE 9 Save vs coma/death +0% Initiative +0
Exp. See Exp. Page PB 10(30) Save vs Disease +0 Damage +3
Sex Male SPD 21 Save vs Possession +4 Disarm +2
Age 22 Save vs Telepathic Probe or Mind Control + 2 Critical 20
HTH: Martial Trust/Intimidate 92% Perception +?
ISP 71/71 Reputation 0 Attacks 6
HF 10
Alignment Anarchist
Gold (Modified: 9/10/12)
Western Empire <> Island of Bizantium <> 145 Eastern Territory
30 Timiro Kingdom <> Wolfen Empire <> Dragon Old Kingdom <> 25 Bennuvian

Weapon Proficiencies Level Acquired Strike Parry Rate of Fire Thrown
Spears 1 +2 +2 +2
Paired: Spear/Spear 1
Shield 4 +1
Weapons: Damage SDC or Make Range
Black Spear 4D6
Short Spear 1D6
Shield 100 sdc
Armor AR SDC Penalty
Studded Leather 13 38
OCC Skills Base % OCC B+ Start Current Total % Secondary Skills Base % Start Current Total %
Math Basic 45+5 20 1 3 80% Running 1 3
Language:Elven 98 1 3 98% Boxing 1 3
Language: Eastern 40+5 15 1 3 70% Body Building 1 3
Language: Giantese 40+5 15 1 3 70% Athletics 1 3
WP Spears 1 1 WP Shield
WP Paired Weapons 1 3
HTH: Martial 1 3
Dowsing 20+5 5 1 3 40%
Land Navigation 30+4 10 1 3 52%
OCC Related Skills Base % OCC B+ Start Current Total %
Literacy: Elven 30+5 10 1 3 55%
Literacy: Eastern 30+5 10 1 3 55%
Horsemanship: Basic 35/20+5 NA 1 3 50/40%
Breed Dogs 40/20+5 NA 3 3 45/25%
Special Skills: Psionics
Psionic Powers Type L-A C-L ISP Cost Range Duration Save Description
Healing Psionics
Exorcism Healing 1 4 10 8’ Instant None 30 minutes prep, then 6D6 with possessed person Exorcism 28+ 7/lev if success Banished 21+7/lev current 28/21%
Physical Psionics
Mind Block Physical 1 4 4 Self 10 min/lev None +1 save psionics, blocks empathy, telepathy, etc.
Telekinetic Leap Physical 1 4 8 Self One action None 6d6+6 SDC kick attack / +2ft up or + 3ft across per level
TK Punch Physical 1 4 6 1’/lvl or touch Instant None 4D6 punch / 5D6 kick (must save at 14 or higher or take 1D6 Damage to You)
Telekinesis Physical 3 4 Small-3, Med.-8, Large 8+1 every 10 lbs. 60’ 2 min / lev. None See book
Sensative Psionics
Meditation Sensitive 1 4 0 Self Varies None Recover 6 ISP/hr
Sense Evil Sensitive 1 4 2 140 ft Radius 2 min / level None Supernatural evil one, few, several, many. Very near, near, or far. See notes
Sixth Sense Sensitive 1 4 2 90’ Varies None 6 Init, 2 Parry, +3 Dodge, No sneak attacks
Commune with Animals Sensitive 1 4 6 200’sight 2min/lev Std 15 1 animal/lev see notes
See the Invisible Sensitive 1 4 14 120’ 1 min/lev None Includes ghosts, entities & astral forms
Telepathy Sensitive 1 4 4 60’/140’ 2 mins / lev Conditional Read surface thoughts (60’) / limited 2-way communication (140’)
Special Skills: Magic
Mage Powers L-A C-L PPE Cost Range Duration Save Description
Globe of Daylight 1 4 2 30’ range 3 minutes/level None 12’ area per level; spd 12
Decipher Magic 1 4 4 Self 2 minutes/level None Decipher any magic scroll, inscription, text or book that uses magic symbols or runes at 94%
Thunderclap 1 4 2 30’ Instant Save vs. Horror (10+1/2 lev) Fail to save lose init/2 melees & mystic + 1 s,p,d vs that person
Blinding Flash 1 4 1 10’ radius up to 60’ away Instant Standard Victims blinded 1d4 melee rounds, -5 to strik, -10 to parry and dodge, 1-50% chance of falling every 10’
Fear 1 4 5 20’ area up to 100’ away 1 min / lev Save vs Horror 16 Can place on an area, victim loses initiative, cannot defend first attack (penalties remain while in area)
Increase Weight 1 4 4 100’ 2 min / lev Standard Increase weight 100 lbs per lev
Chameleon 2 4 6 Self or others by touch 4 min / lev None 90% undetectable if unmoving.
70% undetectable if moving 2 feet per melee round or slower.
20% undetectable if moving 6 feet (1.8 m) per melee round.
Totally ineffective if moving any faster.
Befuddle 2 4 6 100’ 2 min / lev Standard Concentration and reactions are impaired. Those
affected are -2 to strike, parry and dodge; attacks per melee are reduced
by half and all skills suffer a penalty of -20%. Each invocation affects
only one person each time it is cast. A successful save vs magic means
the intended victim suffers no impairment whatsoever.
Armor of Ithan 3 4 10 Self or Other 1 min / lev None Armor has an A.R. of 18 and
100 S.D.C. plus 10 S.D.C. per level of experience (Current = 130 SDC). Furthermore, magic
fire, lightning, and cold do half damage.
Invisibility: Simple 3 4 6 Self Only 3 min / lev None While invisible, the mage can talk, weave spells, walk, climb, run,
open doors, carry objects, and perform other acts of physical exertion,
including combat, and remain invisible. The invisibility is terminated
when the magic’s duration time elapses or the mage cancels the spell.
Note: If cut, only the blood is visible.
Carpet of Adhesion 4 4 10 30’+10’/lev 10 melee/lev Standard 10’wide 20’long or any size up to 200 square feet. Super flypaper
Magic Net 4 4 7 20’/lev 2 melee/lev Standard 10’ diameter net. Only magic weapons/spells affect net
Inventory:
Two sets of clothing, a nice cloak or cape (with or without hood), leather boots, belt, backpack, two medium- sized sacks, two small sacks, a water skin, food rations for 3 weeks, a pocket mirror, hair comb and a tinder box. 2 spear, Timiro Military Tabard, 145 eastern 30 tim, 1 dagger, 5 shackles, 2x human ears, 25 feet of rope.
Traveling Inventory:
All of above
Equipment Locations:
TBD
Bio:
This poor boy at an early age displayed crude and lewd acts of morality and perverted sexual nature. He discovers at an early age, that he could change his appearance into whom ever he chose to be ( of similar stature) he would on many different occasion change his appearance from his original male figure to a lustful beautiful woman. While he was in the form of women, Harkonan would seduce all types of male creatures; human, orc, elf, gnome and on some occasion donkeys. The nature of Harkonan is a cruel one, during his stay, he will change his form to a male, and accuse his partner of being a homosexual lover and state, “Don’t worry my gay love, your secret is safe with me.” He then black mails the seduced and deceived sexual partner into giving all of there worldly positions or risk exposure to there newly discovers erotic desires.

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